Post by account_disabled on Dec 22, 2017 12:19:58 GMT
Hello,
I have multiple modules in my game, and have written some custom build system code in the build.cs of my primary game module. Is there a way to get that C# code into the other build.cs files or reference it somehow? Maybe some common place into which I can pull that functionality? Without engine modifications, please... would be a shame to endure the overhead of that for this one small problem
Please help.
Thanks!
I didn't find the right solution from the Internet.